metamodinfo.json

Format Example

For average mods:

{
"mod_name": "Juliaz",
"author": "KingJulz",
"version": "1.1",
"priority": 4,
"description": "A lighter/more casual version of some of Aloy's outfits.",
"link": "https://www.nexusmods.com/horizonforbiddenwest/mods/123?tab=files",
"tags": ["light", "outfit", "casual", "Hair", "Custom_Outfit"] 
}

For mods with partial [span] object:

Requirements - target_core, guid, size.

Optional - type.

{
"mod_name": "Juliaz",
"author": "KingJulz",
"version": "1.1",
"priority": 0,
"description": "Just another one of my crazy distractions.",
"link": "https://www.nexusmods.com/horizonforbiddenwest/mods/123?tab=files",
"tags": ["light", "outfit", "casual", "Hair", "Custom_Outfit"],

"target_core": "5E_028366EA",
"guid": "3ba56e05-c9c1-0145-afb2-b72bee44ff70",
"size": "0x70",
"type": "HUDImageResource"
}

For mods with multiple partial objects:

Requirements - target_core, object_patches, guid, size.

Optional - type, index.

Notes:

  • mod_name It is optional but recommended. If omitted, HFW-MM will automatically use the name of the mod folder.

  • If priority was not specified, MM will assign the default lowest priority, [5]. - Please note that [0] indicates the highest priority when packing.

  • tags will assist in filtering the search list.

  • tags are also used when patching Hair to Outfits.

  • target_core is required when patching multple span of UUID objects.

  • List each guid and size under object_patches.

Use the first template, unless you know what you're doing.

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