UI

Brown = Tabs 🔵Blue = Game Path Pane 🟡Yellow = Tool Shelf Pane 🔴Red = Drag n Drop Panel 🟢Green = Action Panel 🟠Orange = Preview Panel 🌸Pink = Status Label Pane

Tabs:

Management: Responsible for visualizing, organizing, and packaging mods. Tools: Use id-daemon's extraction tool to extract game assets. Help: Find additional links and support for modding assistance.

Tool Shelf:

  • Browse: Locate the game directory containing the HorizonForbiddenWest.exe.

  • Open Mods: Opens the mods folder inside your game directory. (Hidden if the game directory is empty)

  • Dark Mode: Toggles between dark and default themes.

  • Flags: Detects and highlights conflicted files.

  • Move Up/Down: Moves the selected item up/down in the list.

  • Sort by Group: Sorts the entire mod list by priority group, [0,1,2,3,4], with [0] being the highest.

  • Save/Load Order: Saves the current mod list order and allows you to reload it later.

  • Notify Change: Alerts you when a mod’s modinfo.json file has been modified

Action Panel:

  • Check All / Un-Check All: Toggles all mods on/off.

  • Refresh Mod List: Re-scans the mods/ folder for new entries.

  • Remove Selected Mods: Removes the highlighted mod or variation from the list.

  • Restore Game Files: Clears package/ar, removes all installed mods, and restores backups of streaming_graph.core and streaming_links.stream to LocalCacheWinGame/package.

  • Pack Activated Mods: Runs the packing workflow (restore → gather → pack → inject).

Mod List: Mods are applied in order, later entries override earlier ones when using drag & drop Drag n Drop area: Drop mod folders/zip onto this area to add it to the mod list Check Box: Check to mark mods for packing. Context Menu: Right-click to open the context menu. Currently, only the Show Preview option is available. filename format: example 01. [2] my crazy mod v1.1

  • Packing Order: 01.

  • Priority Group: [2]

  • Mod Name: 'My Crazy Mod'

  • Mod Version: v1.1 (normalized by MM)

Packing Order:

  • The packing order always follows a top-to-bottom sequence.

  • Even if the list is manually rearranged or automatically sorted, the packing order remains descending.

  • Each item's position is determined by the leading number in its label, for example: 01, 02, 03.

  • Items are packed in order from top to bottom. - The first item in the list is packed first. However, subsequent items may override those packed earlier. - The last item is packed last and has the potential to override all preceding items.

Priority Group: Priority levels are used to categorize different types of mods for organizational and processing purposes.

  • Group 2: Assigned to texture mods

  • Group 1: Used for hair/head mesh mods

  • Group 0: Reserved for armor/outfit mods

This hierarchy helps ensure mods are loaded and managed in the correct sequence based on their type.

Refreshing the List: Selecting Refresh Mod List will:

  • Sort all items

  • Deselect all currently selected mods

  • Collapse any expanded dropdowns

Useful for handling locally modified mod files.

If a shared_files folder is detected, it will remain checked regardless of the refresh.

*It's recommended to place shared assets in your mod's parent folder rather than using the shared_files folder.

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